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Okay, all of the upgrades say that they’ve worked, so we should be good to go. Let me know (as always) if anything has mysteriously broken. 🙂
Congrats, SilverSera!
Hi Lindsy, I believe that this is your previous application.
FYI, you can see any member’s forum posts (including to your own) on the “Forum” section of their profile:
Welcome back!
Ahh, Crystalline event comes around again. Time to decide which of my children I love the most, or at least which ones need a new ground weapon the most. 🙂
Thanks for the update, and a big welcome to all the new members!
Sorry, not sure why this post was in the trash. It wasn’t marked as spam or anything, and I don’t see anything in our error logs.
Looks like you’ve reposted your application, but I’ve restored this anyway.
Bridge officer layouts have mostly changed by adding more options. All of the basics that worked before specializations still do very well — the “Dragon” and “Drake” builds are perfectly good builds. More “advanced” builds typically start with something like these as a base and start layering on power creep. Often, the idea is to use enough +rchg or another +something (from doffs, traits, boffs, etc) to only “need” one copy of a power — this frees up bridge officer power slots for more powers.
The bridge officer specializations exist to (1) give players more options to slot into those now freed slots and (2) to let Cryptic provide more variety in end game ships, thereby increasing the amount players will spend. (This is the same reason why lockbox training manuals are a thing.) Typically, there will be a small number of powers in each specialization that are generally useful and a large number that are either junk or only good for specialized builds. To use a specialization, you need to train or obtain a boff with that spec (eg, the Heirarchy Intel specialist), then you need to train that boff in the individual skills. Furthermore, you need to have a ship that has a seat with that specialization attached to it — these are “dual” stations like Tac/Intel that would allow the tactical boff in that seat to use either tactical or intel skills in each slot.
Opinions will obviously differ, but I consider most of the boff specialization skills to be pretty gimmicky. Override subsystem safeties (Intel) is pretty strong, and concentrate firepower (Command) is good for torpedo builds. Generally, being tied to a particular ship is too restrictive for my tastes, and I tend to fill up boff slots with standard T/E/S skills instead, especially since things like Kemocite and Subspace Vortex are much cheaper on the exchange now.
Bridge officer traits are active as long as the bridge officer is slotted in one of your ship stations. There isn’t a lot of variety in space traits — most people stick with the “Superior Romulan Operative” trait (for +Crit, available on specific tac boffs from the embassy) and “Pirate” (for +Dmg, available on that Heirarchy specialist as well as certain KDF boffs). Kremin boffs (+rchg, from the Research Lab) are also useful for certain builds. All of the other space boff traits are basically ignorable.
I think that’s the main high level advice that applies in general — there are of course particular things you can do if you’re interested in a specialized build, and especially if you’re willing to buy a particular ship to support that. Do you have anything in particular in mind that you’d like to try or fly?
I could set up a forum to email fleet officers on submission. However, it’s unlikely to be that much faster than just posting on the forums — the fleet officers keep a reasonably close eye on things.
We can definitely open an “admin issues” forum; however, I don’t think we get so many “support requests” that just posting them in Main Deck or Fleet Tactics would be an issue.
If Marcase/Sargon want either of the above, I’d be happy to set that up. Something more roster-y is more work. I’m not sure if it’s worth the time investment — we seem to get by pretty well with our existing tooling. Happy to have a longer discussion about what would make things easier with the rest of the officers who deal with fleet admin stuff, but that should probably go into a Main Engineering or fleet officer thread.
Yeah, maybe. I’ll play around with it eventually, but style customization can take some time, and I’d rate getting the read/unread message status correctly styled as more important than getting the text box colors updated.
Technically, yes. However, when I tested that pre-launch, it’s much less obvious that it’s an area that you can type in, especially for posting new topics. (You can sort-of see this if you swap to “text” mode and click in the box — the background fades out to transparent, which is the one remnant of that experiment.) There are also enough components in the editor that updating the style to look both “dark” and “obvious that it’s a text box” is likely to take some effort — I may get around to playing with it eventually, but it’s more than a casual change.
That’s actually the same as on the old forum — there are “super stickies” that appear in every forum and normal “stickies” that only appear in the forum that they are posted in.
Not sure about time zones, I’ll get back to you on that.
For keeping up with things, the “Latest Forum Activity” page at https://startrek.44thfleet.com/w/latest/ is what I use.
@LadyInferno (and anybody else), you can change your avatar yourself — just click on your name in the top menu bar, and you can set your avatar, your display name, your signature, and your global handle on your profile.
I’m not sure what you’re referring to in terms of rank – are you missing something that was on the old board? I see you listed as a belonging to the “Fleet Members” group on both the old and the new site.
Jim, all of the pictures from the last fleet contest are in the gallery at the bottom of the home page. Is that the content that you’re looking for?
Brimur —
The technical side of it is that the old site was using a fairly weak password storage scheme. When you log in for the first time on this site, we check your password against your old one and (if it matches) re-save your password using a stronger scheme. This looks to the system like you reset your password, so it sends out that email.
Salahir noticed that you may get a password-reset email after logging in to the new site for the first time. This is because we are re-hashing passwords to a more secure version the first time that you log in to the new site. So, don’t worry about this unless it happens more than once now and once again when we switch to the production site.
Please continue to reach out to me if you have any questions or feedback.
Thanks,
PalciozHi fleet,
The beta website is now available for testing and feedback at http://tribble.44thfleet.com/.
User accounts were synced a couple of weeks ago, so new fleet members might not have their accounts set up yet. I’ll re-sync accounts shortly before going live.
Please poke around and let me know if you encounter any issues or have any other feedback. Usual tribble rules apply — any accounts or content that you create on the site may vanish at any time.
Thanks,
Palcioz -
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