= 44th State of the Fleet, January 2018 =

Our Fleet Forums Public Lounge Main Deck = 44th State of the Fleet, January 2018 =

Viewing 5 posts - 16 through 20 (of 20 total)
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  • #195983
    Marcase
    Admiral (Retired)
    Founder 44th Delta FleetFleet Shindig Risa 2019Team Player

    An ‘accurate’ observation 🙂


    "Boldly bashing Borg to bits since 2012..."

    #195987
    Chanfron
    Fleet Member
    Team Player

    they also increased the cost and other changes see here
    tribble patch notes before release to holodeck

    #195989
    Paradoxical
    Vice-Admiral
    Team Player

    Even though it’s another RNGarbage mechanic, I’m still thinking this is cheaper and faster than making equipment and upgrading it over and over just to get the mods you want.

    It’s really a tradeoff. EC vs Dil. With the old system, you would spend an insane amount of Dil to do all of that upgrading. With this system, you spend less dil (only craft one item and re-engineer it) and some EC (purchasing items to salvage (at least I do)). Of course, with salvage giving you R&D materials, it offsets some of the cost and actually makes its easier to craft items to salvage, as you recoop some of the loss.

    Remember the saying “There is more than one way to skin a cat” (sorry Balt). Cryptic just gave us an alternative way to get what we want, and depending on how you do it, a cheaper way.

    #196187
    Drake
    Fleet Member

    Thanks for the info, always a pleasure to read.

    aka @silvershadow#5602

    #196901
    Sargon
    Fleet Admiral
    Founder 44th Delta FleetTeam Player

    My luck on re-engineering is way better than on upgrading.

Viewing 5 posts - 16 through 20 (of 20 total)

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