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Well, the question is, who do you consider to be a top tactical player?
I can probably post mine once I get around to it if anyone’s interested in seeing my build.
My biggest regret is not giving Stewart, my main tac toon, the elusive trait.
When they change ships, they tend to tell us.
E.g. The Heavy Escort Carrier got +2000 hull points before S6, the MVAE and Patrol Escort got +1000 hp and +1 turn rate before S6, and the lockbox ships got boosted at S6 start. Also, the Mobius is getting nerfed in S7.
That being said, don’t believe that the regeant or odyssey have changed. Perhaps it’s you who’s changed 😉
@Beta wrote:
well im poor so no playing around the market for me. 😥
Says the person who sold that Temporal Duty Officer pack for 68 million.
Honestly, playing the exchange isn’t difficult. It’s about looking for stuff that’s been priced below market value, and re-posting it for market value. The key is that in order to make big money, you need to have a good amount of EC in the first place (50 million EC is probably the minimum seed size, and 100 million is my recommended seed size, because that’s when you can start getting into the bigger items that will net you 1 million+ in a single transaction on a regular basis)
On a small scale for a short sell, it’s like finding a rare mk xi phaser relay for 17k, and reselling it for 150-280k, which will sell usually in 30 minutes or less.
On a larger scale short sell, it’s buying very rare mk xii disruptor coils for 18-23 million, and selling them for 24-25 million, which will usually sell within 48 hours.
On a large scale long sell, it’s like buying a Jem Hadar Attack Ship for 200 million, and selling it for 350 million in a couple of months, or buying subnuke doffs for 10-15 million, and selling them later for 30-50 million when the supply invariably runs out in 4-6 months.
If you have less than 100 million I also recommend not keeping and binding stuff, even if you “need” the item that you bought undervalued. e.g you just bought a VR Mk XII Mag Regulator for 5 million. You need 5 of these for your build., but you only had 5 million to begin with. You should sell that Mag Regulator for 33-38 million instead of keeping it, because you make money faster with 33-38 million as your seed investment, than you would with nothing – which means you’re now required spend valuable time grinding for EC, rather than dilithium/marks.
It was a record setting weekend indeed.
I made about 320 million EC over the last 4 days, buying and reselling undervalued stuff on the exchange (highlights include: 2 mk xi accx3 phaser dhcs bought for 150k each, sold for 8.5 million each; 1 VR MKXII Mag regulator bought for 5 million EC, sold for 33 million; and one MKXII VR Phaser Relay, bought for 10 million, sold for 30 million), bringing me up to 360 million).
So last night I gave in and bought a Jem’Hadar Attack Ship off the exchange for 199 million EC. Now I have to go make more EC =p
I made the decision to buy the bug since they are nerfing the Mobius in an upcoming patch (see the latest tribble notes). They’re removing the 10% bonus defense, and +15 weapons power (they said these extra bonuses were unintentional), so the bug ship is once again superior, with it’s 20 turn rate, 0.22 impulse modifier (fastest ship in the game), and 5 tac consoles.
I’m also 8 EDCs from completing my second MK XI MACO Ground set (I really don’t have the patience to play IGE, so I’ll just get the MKII through the reputation system), which is less exciting, but still noteworthy.
I have to agree.
Just got a full set on my sci alt.
shield – 3rd ISE
Deflector – 2nd KASE
Engine – 1st CSEDrops have definitely been increased
I’m guessing that either:
a) Someone tried to buy a timeship, and instead bought your duty officer (shame on them for not actually checking, and shame on your for the misdirection, but really, more shame on them for not checking)
or
b) This was an amusing way to transfer money from/to an alt.
Either way, good job.
I just got my Sci alt to level 50 this morning through a lot of Doffing. I basically transferred all my non-bound purple Doffs to my alt, and I’ve been getting a lot of XP and CXP. That, in combination with the Mirror event and replaying “Spin the Wheel” and “Skirmish”have allowed me to level like crazy.
Anyways, my sci alt doesn’t have a single science ship. They just don’t have enough oopmh for me (even with sensor analysis), so my Sci alt is getting an MVAE/Fleet Advanced Escort. The Chimera is good, but sci powers themselves are pretty meh… and I just can’t stand that the ship looks like a fish from the side.
The question is how big are you willing to go?
If you’re willing to go 17″+ you have lots of options. If you actually want to carry it around, then you should specifiy how big/heavy you’re willing to go.
The Chimera is ugly as sin, but it’s a solid ship.. but really not even close to being as good as it’s KDF counterpart (i keep wanting to call it the Penguin).
Having a battle cloak on a ship that isn’t as fragile as a piece of paper is nuts…
Either way, the Aegis set is pretty darn good. Now that the Borg set is getting nerfed, I’m thinking about going back to the Aegis set. A lot of great tanking potential there… The Reman set… it’s just awful.
I think that was me who brought that up the other day. I historically make male characters because in an RPG it’s easier to identify with being a male and all… but I made a female science officer when I got my lifetime sub. I have to admit, I understand why men make female characters. It really is about aesthetics.
That being said, my female characters wear pants, and appropriate uniforms (even the Orion). It just doesn’t make any sense to me for my character to go on away missions, representing the Federation (or KDF) in anything other than a proper uniform. For me, professionalism is proper.
As for the beam out animation, I had a character with a beard. I find it odd that his beard beams out before the rest of him does. I mean where does it go? Does the transporter chief see this floating beard materializing on the transporter pad for a second before the rest of my character shows up? Just bizarre.
… I hope they’re like the regular cubes you destroy on patrols, rather than the elite STF cubes…
Otherwise, it could get really nasty.
Grind for long enough, and you’ll make enough money to basically buy anything off the exchange. Supplement your income with the spoils of DOFF missions and tour the universe, and you can easily make tons of money.
I just DOFF and play the exchange, and I can reliably make around 20 million a week. If I did tour the universe, and didn’t donate almost all my dilithium, I could probably bring that up to over 30 million.
Yeah, it’s kind of a pain to level up a whole new character. Especially when almost all my time is being used to farm for the base.
I have an engineer at level 25 which I’ve used exclusively to farm doffs and dilithium at Starfleet Academy. The only reason he’s even at level 25 is because of all the XP you get from investigate officer reports and Academy Midterm 102.
I now have two Science Officers sitting around as well. One KDF Female Orion (who’s actually wearing an outfit that can be classified as clothing, just to be different) which will also just be a farm, and one Fed Alien, which I think I’ll build to PvP in a Sciscort.
Also, FYI as a commander in the fleet, you can send fleet invites to people, including your alts.
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