Damix

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Viewing 15 posts - 301 through 315 (of 1,241 total)
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  • in reply to: Beginners Guide Traffic #203335
    Damix
    Vice-Admiral
    Team Player

    I noticed our beginners guide is on the first page when your search for sto related guides. Also, more than a few new recruits mentioned they found us after searching for guides. Which is why I’ll drop wiki, and think of a way I could contribute to our page.

    Related to our 44th’s youtube channel, check this recruitment video made by Snipey. High quality stuff  – our current ones are very outdated. Glad to see Veritasu will jump in to cover that area. Speaking of banners, if he wants to change them regularly, we could thematically adjust them to match the current season – so if we get ds9 content for season 15 , there would be something related to that – Odo or station for example. Of course, this may be limiting the creative potential, but you can mention this idea.

     

    in reply to: Sto Early Information & "Leaks" #203313
    Damix
    Vice-Admiral
    Team Player

    Prior to the Season 14.5 release we will get Infinity Lock Box drop event again, with 6 new temporal starships available from the Ultra Rare tier 6 choice pack.

    Temporal Destroyers

    1. Mobius Temporal Destroyer (fed, tier 6)

    Shipshot_Destroyer_Temporal_Mobius_T6

    2. Krenn Temporal Destroyer (kdf, tier 6)

    Shipshot_Destroyer_Temporal_Krenn_T6

    3. Talvath Temporal Destroyer (rom, tier 6)

    Shipshot_Destroyer_Temporal_Talvath_T6

    Temporal Science Vessels

    1. Wells Temporal Science Vessel (fed, tier 6)

    Shipshot_Science_Temporal_Wells_T6

    2. Korath Temporal Science Vessel (kdf, tier 6)

    Shipshot_Science_Temporal_Korath_T6

    3. R’mor Temporal Science Vessel (rom, tier 6)

    Shipshot_Science_Temporal_Rmor_T6

    in reply to: = Colony World progress = #198366
    Damix
    Vice-Admiral
    Team Player

    Elite Fleet Projectile Weapons (ultra rare) are now unlocked at the Colony World holding. This includes both Torpedoes and Mines of Chroniton, Photon, Plasma, Quantum, Transphasic and Tricobalt flavor. Each costs 10,000 Fleet Credits and 8,500 Dilithium.

    Like other Colony gear, they have mechanic that scales one stat based on another. For example, Colony Deflectors increase your crit chance and severity based on your Hull % (tanking build?), Colony Shields reduce cooldowns of tac/eng/sci boff abilities based on your Shield Capacity %. Colony Engines increase your Shield Hardness/Resistance based on throttle setting. To get back to projectiles – they have a proc that heals you based on your crit severity. In dps hungry environment it won’t be instant equip, but it may be nice option when balancing between damage and survivability.

    in reply to: Preview of new website features #198306
    Damix
    Vice-Admiral
    Team Player

    Cool, I initially didn’t had anything under Global Handle field so maybe that is why it didn’t pull any info on my account. Active roster and contributors list is nice feature! Great job, Palcioz.

    Can it list accounts/characters that left fleet? not counting those that switched from delta to main fleet.

    in reply to: Website administration thread #198304
    Damix
    Vice-Admiral
    Team Player

    I like it! Better than what I imagined. What do others think? Could you try a one point darker grey stripe so that it doesn’t stand out compared to one on darker background. But maybe it is ok currently.

    in reply to: Website administration thread #198240
    Damix
    Vice-Admiral
    Team Player

    Suggestion: Can forum topics be separated with horizontal line between them (border around topics)? Similar like sto official forum has. Because this way Topic/Voice/Posts/Freshness are floating in the air. But this is just personal preference, others don’t have to agree.

    in reply to: Preview of new website features #198234
    Damix
    Vice-Admiral
    Team Player

    Looks good! : )

    Idea: we update the application form to have a field which asks @handle separate from a character name. Currently we have name@handle together. This info could then be used to create profile character list? Maybe we would need to add a screenshot or description (or link to screenshot) on where can one find out his/her name@handle because new players sometimes forget to mention it in the app they post. New app field would have “@” already added so applicant would just have to add letters.

    I’ll think about what else we can use this for.

    btw. I don’t see my character list. I updated my Global Handle under profile, is that where it pulls info from?

    in reply to: Paradoxical\'s Doffing to make money! #198219
    Damix
    Vice-Admiral
    Team Player

    Thanks for sharing, this is a good way to get EC. : )

    in reply to: 44th & Dragons Lair #198132
    Damix
    Vice-Admiral
    Team Player

    Merging them with us would benefit us all, although that’s not an easy decision for them to take. In case they decide to join us, we could promise Monkeyboy a command rank sometimes in the future when rest of the fleet gets familiar with him. Until then he would have to settle with lower rank.

    Kudos for the decisive attitude on what is priority for 44th Fleet, and quick solutions to keep good relations with Dragons.

    in reply to: Sto Early Information & "Leaks" #197795
    Damix
    Vice-Admiral
    Team Player

    We had a tribble patch today.. With season 15 comes a new Specialization – Constable.. Since only constable we know from tv show is Odo, it may be ground specialization concentrating on tactics on how to subdue enemies, etc. This is not far-fetched because there will be ground passives named Apprehend, Subdue, Confiscate, Tear Down, etc. I don’t have stats so there is no point to list all names here. There are no boff abilites for now, meaning this will only be a seconday specializations, which makes sense since we got a primary spec with season 14.

    Here is spec icon:

    in reply to: Kelldar situation with Dragons Lair solved #197767
    Damix
    Vice-Admiral
    Team Player

    Ok, thanks for explaining – I wasn’t aware of it, but I can see why that can be a problem. Dragons have been our biggest ally so I’d rather not have Monkeyboy pissed.

    Kelldar is also a member of 44th’s Star Citizen fleet so it may be convenient for him to join us in STO too, especially if Dragons are having issues with activity at the moment.

    in reply to: Kelldar situation with Dragons Lair solved #197759
    Damix
    Vice-Admiral
    Team Player

    What happened, he wanted to join our fleet? and why was that a potential drama? I don’t fully understand the situation. c:

    in reply to: Introduction ZiggyGoldust #197547
    Damix
    Vice-Admiral
    Team Player

    Hi Ziggy, welcome to our forum!
    This community was created in 2009 – initially it was a role-play group waiting for Star Trek Online launch. Now it is a social platform where we hang out outside of game, and a place where people can apply to join us in-game. Forum also has a private section for our STO members, which is a good knowledge-base because of the builds and other game related topics.

    in reply to: 44th Fleet Sims….A Proposal #197534
    Damix
    Vice-Admiral
    Team Player

    I’ll help if I can, and will participate if I’m online. We can try different days/time each week (or do we stay with same day?). We really needed initiative like this, we will have good participation in my opinion.

    Damix
    Vice-Admiral
    Team Player

    I agree about dropping the Plasma Manifold, its a clicky console without any passive power.

    Wow, you have everything epic, nice! : )

Viewing 15 posts - 301 through 315 (of 1,241 total)