@Jamesmaxwell

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  • in reply to: 44th Fleet Foundry Mission #164162
    @Jamesmaxwell
    Fleet Member

    … For the time being the project keeps stopping at 50% published…then fails…I have no idea why …

    https://startrek.44thfleet.com/wp-content/uploads/2016/09/xJamesmaxwell-1-e1476046871332.png.pagespeed.ic.ZpAl4Os5nd.webp

    Yup, I made this 😛

    in reply to: 44th Fleet Foundry Mission #164161
    @Jamesmaxwell
    Fleet Member

    Overall Progression 100%!!! CURRENTLY BEING PUBLISHED!!

    JF 91 System Map – 100% Finished!

    USS Galiant Engineering Deck Map – 100% Finished! – Additional Content may be added.

    Galiant Bridge Map – 100% Finished! – Additional Content may be added.

    JS 91 #2 Map – 100% Finished!

    Oddys Bridge Map – 100% Finished!

    https://startrek.44thfleet.com/wp-content/uploads/2016/09/xJamesmaxwell-1-e1476046871332.png.pagespeed.ic.ZpAl4Os5nd.webp

    Yup, I made this 😛

    in reply to: 44th Fleet Foundry Mission #164160
    @Jamesmaxwell
    Fleet Member

    Overall Progression 75%

    JF 91 System Map – 100%

    USS Galiant Engineering Deck Map – 100% – Additional Content may be added.

    Galiant Bridge Map – 100% – Additional Content may be added.

    JS 91 #2 Map – 100%

    Oddys Bridge Map – 5% Started working. There will be interactions with a number of consoles for players to read up history on the 44th Fleet, 44th Fleet’s Charter, Armada, Etc. Then the full ‘appreciation’ from the Admiralty to the Player before mission ending.

    https://startrek.44thfleet.com/wp-content/uploads/2016/09/xJamesmaxwell-1-e1476046871332.png.pagespeed.ic.ZpAl4Os5nd.webp

    Yup, I made this 😛

    in reply to: 44th Fleet Foundry Mission #164157
    @Jamesmaxwell
    Fleet Member

    *Update*

    JF 91 System (Map Progression 100% Complete! Overall Mission Progression 25% Complete)

    {*Classifed – No Player but 44th Fleet will know o: *} 44th Fleet vessel in distress was selected as the USS Galiant, Defiant Class Escort, modified to exact standards (excluding paint color) to the USS Galiant under Phoenix’s command. Phoenix, me, is in command at the time the ship was conducting secret intelligence mission on a Klingon House that was growing rapidly in power and ships, House highly against the Alliance with the Federation. Was then ambushed and disabled before shields could be raised.

    *NEW MAP* — *INTERIOR*

    USS Galiant Engineering Deck (Map Progression 5% Complete)

    Player will start on the transporter pad of the main deck of the ship.

    Future Additions: They will have to head towards main engineering, while also disabling a couple forcefields and defeating a couple Klingon/Gorn intruders. (No gorn vessels were present but Gorn troops are one of a few Klingon ships use for boarding parties for the obvious reasons, brute force.)

    Upon arriving main engineering, disable forcefield blocking them from entering and find only a few of the engineering staff is alive. Forced to stabilize the warp core before it goes critical, a series of triggers will be required. Four consoles with 3-4 sequences will be added for the player to interact and try to stabilize the core. Heavy research will be involved to ‘make it realistic’.

    A Fifth console will be available, giving the player a chance to repair the internal communication system and contact the Bridge. Story will continue on from there.

    (Future FUTURE time, 44th Flagship will arrive to assist the Galiant some more, after a Communication jamming satellite is destroyed/disarmed.)

    https://startrek.44thfleet.com/wp-content/uploads/2016/09/xJamesmaxwell-1-e1476046871332.png.pagespeed.ic.ZpAl4Os5nd.webp

    Yup, I made this 😛

    in reply to: 44th Fleet Foundry Mission #164156
    @Jamesmaxwell
    Fleet Member

    @ Marcase: The Oddy can be done for sure, and it doesn’t necessarily have to be the flagship either. But in this case I have decided that the ship in trouble will be one of mine, but when the situation is cleared up and all that jazz, you all will eventually find out during progression, but the Flagship will eventually appear and thus the player would be asked to board and be thanked personally for assisting a 44th Fleet vessel in need.

    But about interfering with internal KDF politics, oh no no. The idea is that the 44th Fleet vessel was on a patrol mission or survey or whatever it may of been. And the vessel was ambushed, caught off guard, by rogue KDF vessels against the Chancellor and the ruling council. And such vessel was able to get out a distress signal before all transmissions were jammed, and thus, as we all know when a Starfleet picks up a distress signal, especially from one of their own sister Starfleet ships, it is Starfleet’s policy to answer a ship in need.

    I will work the Admiral off of the image you gave me of Soolin, Marcase. Though I will ask you in person for the name of the Oddy ship 😛 Unless it is somewhere in the 44th Fleet Ship Roster… *looks*

    @horrid: Haha probably not! But as I stated towards Marcase, the ship could of been on some routine mission of sorts and was ambushed. I think the map itself where the ship is disabled will be a perfect system for a Rogue faction to ambush any unexpected vessels.

    As for history, that information probably can be taken from the ‘About Us’ on the website, History, Charter, Rules and Regs, as well as the Armada’s, Fleet’s supporting 44th and 44th supporting them, as well as the Klingon Fleets that the 44th is allied to (haha our own right? :P) and which they support.

    https://startrek.44thfleet.com/wp-content/uploads/2016/09/xJamesmaxwell-1-e1476046871332.png.pagespeed.ic.ZpAl4Os5nd.webp

    Yup, I made this 😛

    in reply to: 44th Fleet Foundry Mission #164153
    @Jamesmaxwell
    Fleet Member

    *Update*

    JF 91 System (Map Progression 90% Complete; Overall Mission Progression 20% Complete)

    Warp Streak appears when you arrive in the system. Disappears when you reach a certain point. Are instructed to initiate scan. Upon completing scan, a group of klingon vessels decloaks. There is a point in the system you will reach, and upon reaching it, another group of klingon vessels decloaks. Once you arrive at the disabled 44th Fleet vessel, you are tasked to destroy two klingon groups attacking it (not really attacking but you get the idea.)

    Once the two groups are destroyed, you are tasked to hail the vessel then transport troops to assist in defending it from Klingon boarding parties. As soon as you do, one last Klingon group decloaks (battleship or dreadnought) and would require to destroy the group before proceeding to assist the 44th Fleet vessel.

    Remaining: Which vessel it will be (could use one of my own but figured if anyone likes to be involved 😀 they can, woot?) and the name of the Co of the vessel.

    https://startrek.44thfleet.com/wp-content/uploads/2016/09/xJamesmaxwell-1-e1476046871332.png.pagespeed.ic.ZpAl4Os5nd.webp

    Yup, I made this 😛

    in reply to: 44th Fleet Foundry Mission #164152
    @Jamesmaxwell
    Fleet Member

    Beginning Production – Decided I would write a report of the foundry mission progress. Right now it is 0% complete, as I have yet to get started and there are some key elements I am waiting on.

    Key Elements:

    — What 44th fleet ship that will be in trouble? (I am currently experimenting a ship dropping out of warp and engaging in combat with a vessel. Though it may be a Legacy Contact, not actual combat of what we are used to. Or it will be a 44th ship that was caught by surprise and disabled, thus under heavy fire of enemy vessels.)

    — Depending on the ship, the commanding officer/admiralty will greet and speak to the player who successfully assisted the vessel.

    — Consoles that player will interact with on board the bridge of the fleet vessel, which will contain some history of the 44th fleet, and whatever else be willing to share. Fleets in the Armada, base/facilities levels, etc. Whatever that is not exactly ‘critical info’ if there is such a thing, that is okay to share.

    The Foundry mission as stated above, will be restricted to races that do not restrict players to certain level. (Heralds would be nice but then players would have to be level 55+ in order to see and activate the Foundry Mission. Wouldn’t we want newbies to see this mission as well?) I could however, recreate an identical mission with an ‘Advanced’ level to it, with Heralds attacking an such. Thus requiring a player to be lvl 55+ in order to play the foundry mission.

    First progression: (Overall Progression… assuming 10% Completion)

    Project Description:

    [MissionInfo]While on patrol, your ship picks up a distress call coming from a nearby star system. It is Starfleet’s abligation to respond to all distress calls and assist in any way possible. Further more, you discover it is a distress call coming from a sister ship in Starfleet but you do not recognize the name of the vessel nor the commanding officer. Either way, you reply to the ship in distress and inform them you are on your way to assist.[/MissionInfo]

    [OOC]This mission is a basic introduction of the 44th Fleet. +More to add at some point.[/OOC]

    Story:

    Grant Mission Dialog:

    “[MissionInfo]Incoming Distress Call…[/MissionInfo]

    This is -name- of the -ship-. We under attack from a rogue group of Klingon warships. Our shields and Weapons are offline, engines are down, and sustaining heavy damage. We need immedia– [OOC]TRANSMISSION LOST![/OOC]”

    Transition from the Beta Quadrant at Beta Lackal System to the LF 91 Star System:

    “Sir, it appears the transmission is being jammed at the source. But the computer was able to locate the origin of the transmission. It is coming from the LF 91 Star system, sir.

    [OOC]Please proceed to the Beta Lankal System, where you can reach the LF 91 Star System.[/OOC]”

    Button: “Helm, lay in a intercept course. Maximum warp!”

    JF 91 Star System Status- 15% Complete

    So far I have the Warp Stream Effect in place, so when you enter the map, it appears you are still at warp, until you reach a specific point and then your ship drops out of warp inside the star system. I have yet to set up the effects, planet, and other elements to appear and disappear when such effect happens.

    Still waiting on which 44th Fleet vessel it will be that will be under attack. Dialog will be added as things go. There will be 3-4 Klingon Attack Groups, possibly 1-2 Gorn Attack Groups as well since they are with the Klingon Empire. Will decide on level of the groups, from Ensign to Captain. (Indicating how many ships of what size. Ensign be mostly Birds of Prey, as Captain’s will have Negh’Var or other type of Dreadnought that fits to player’s current Level.)

    Edit: I was still typing this post out while working on the project at the same time and will likely post an update very shortly as well. But I played a foundry mission called 404: Admiral Not Found (I do recommend giving it a try) and what happens is, when you arrive at the said system/map of the system, it appears you are still at warp, with the warp streaks. I recreated that feeling, and when you reach a certain point, the warp streaks disappear and the elements of the map, planets, asteroid field, etc, appears. I did just that, but with a nebula weather effect that covers the entire map, so far. I will be adding planets and such soon.

    https://startrek.44thfleet.com/wp-content/uploads/2016/09/xJamesmaxwell-1-e1476046871332.png.pagespeed.ic.ZpAl4Os5nd.webp

    Yup, I made this 😛

    in reply to: Timing is everything apparently #164128
    @Jamesmaxwell
    Fleet Member

    US Army, going back in for Full Active Duty

    EDIT:

    Got to turn in some more references, will finally be going to MEPS (still not sure when exactly but it is coming up.)

    BUT. As soon as I am phys qualified and get done speaking to the Commander and Battalion Commander… my waiver will be sent up to the Company General…which will take 20 days… Ugh…… More WAITING.

    https://startrek.44thfleet.com/wp-content/uploads/2016/09/xJamesmaxwell-1-e1476046871332.png.pagespeed.ic.ZpAl4Os5nd.webp

    Yup, I made this 😛

Viewing 8 posts - 31 through 38 (of 38 total)